Ten
Immutable Laws of
Human Behavior,
all Subject to Change without Notice.
I. Without
a Budget and a Deadline there is no Reality.
You cannot begin to
imagine the number of people who call me for Free
Ideas. Everyone wants to get started immediately
on an advertising campaign but have neither two nickels to rub
together nor any glimmer as to the meaning of "Closing Date."
Fortunately, if the link above doesn't work, the FREE
AD AGENCY section of the local Yellow Pages is replete with Instant
Solutions.
II. Only
Two people can say "Yes!" to an ad.
One is the
Client who
signs the check. The other is the Customer who buys the product.
If the Client likes the ads,
they run once. If the customers like them, they may run
again. Agencies, not unreasonably, endeavor to ensure that the ads run
at least once. Mine run often.
III. People play by their own
Rules.
The
more you want them to play by yours, the more likely they are
to cheat or just walk away from the Game. P&G's version of this law is, "Do not violate
established habits and practices."
To apply this rule to your own
affairs, try to reduce the complexity of your products & services, web
pages, phone directory, and other Corporate Barriers to Entry. In a
word: KISS.
IV. There
are no Unique Situations worth fixing.
Train your
intellectual and media guns on wide-spread customer problems. Ignore the
rarely heard wants, needs, and exceptional cases. Get Sales to fix
them.
Ignore gripes about your advertising. If one or two cranks call up to
complain about that In Your Face headline, be happy that you're cutting
through the clutter. In fact, if no-one ever complains about
your ads, they're probably not very good.
V. We are
all freelancers.
We just freelance some
places longer than others. Company CEOs change jobs about as often as
Copywriters. Very few people work for the same company for their
entire lives. Most of them are already dead. Figuratively at
least.
VI. V > P
> C.
Perceived Value must be greater than
Price, or there's No Sale.
Price
must be greater than Cost, or there's No Company.
Ignore this Rule at your peril.
VII. There
is no Minor League in Advertising.
Just because you've
never done this before doesn't mean you get a price or sympathy break on creative, production, or
media. Total strangers will compare your First Ad
Ever to the work of your better-heeled competitors and judge your brand accordingly.
(See Law VI.) The good news is that no consumers will ever base their
purchase decision on the size of your ad agency.
VIII. Emotions
Rule.
Individuals
behave Irrationally. They hope they are acting in their own
self-interest. They fear making a mistake. They are often wrong. The
longer people "think about it" the less likely they are to
act. Your ads can list ten rational reasons why people should try your brand, but they
only need one lousy excuse not to. (A common excuse is,
"What a lousy looking ad.") Groups do behave rationally, though (cf
Adam Smith's "Market Forces Prevail"). If
35% of your 1-800 callers buy and 65% do not, it may be that those 65% share
an Emotional Block.
IX. People only buy
things they are Aware of.
The Ninth Law appears
to be a truism. It is not. Brand Awareness is an elusive quality
misunderstood by most advertisers. Beginners especially are often
discouraged when they run a week of local-station-produced radio spots and
nothing much happens. Two or three calls from steamers,
then zilch. "See, advertising doesn't work!" Awareness means you
must equal or overcome
people's awareness of Brands Other Than Yours. There are two ways to
do that: Massive Media Tonnage and/or Better
Ideas.
X. Media cannot save a
Bad Idea.
A
good first impression run nine times will do a much better job than a lousy first
impression run ten times. Spend something on creative
& production. However,
Hollywood Production values cannot save a Bad Idea either. A good rule
of thumb is to approve a Good Idea based on sound Strategy
that you can produce adequately for half your budget, then spend the
other half on talent, lighting, and other Major League touches.
(See Rule VII.) Of course, all this presupposes that you actually have
a Budget.
Which brings us
back to Rule I..